Mira

 

 

 

Genre:    Adventure 

Developer:  Too Husky

Publisher:    Too Husky

Released:   March 25, 2020

Requirements (minimum):

 

  • OS: Windows 7 or later 
  • Processor: Dual core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD or AMD HD integrated graphics or discrete Radeon HD 2400 or Nvidia Geforce 9600 GT or better
  • Storage: 1 GB available space  
  • Sound Card: Any
  • DirectX: Version 9.0c 

 

 

 

By flotsam

Mira

Too Husky

This is far more an interactive picture book than it is a game, which means it’s a casual game at best. Which is fine, just go in with your eyes open.

Mira is the character at the heart of this tale, one based on Slavic myths and legends. Across the course of the game, Mira is transported from her childcare role in a Cracow orphanage, to the magical world of Navia, populated by a bevy of fantastical creatures.

Destiny looms large. What it might be is the point, so enough said.

Graphically, it’s pretty and ethereal, a soft watercolour look to the whole thing. It was a high point for me.

Screens are by and large static, and explored with the mouse. You don’t walk Mira around the scene, although some involve moving her through the scene by clicking on her. Find the relevant hotspots, click and move on.

The hotspots themselves might be the conundrum (i.e. finding them all and clicking). The two other puzzle types involve identifying the right pattern and working out the right sequence. A bit of fiddling and trial and error will get you through. The stairs puzzle near the end is probably the only one that offers any sort of challenge.

I don’t play casual games as a rule, so I can’t tell you whether the 60 minute playtime it took me is par for the course or not. Personally I want more in terms of length, but there seems to be a number of different endings based on choices that you make in the game. How many endings I don’t know, so that offers a bit more in terms of length.

Indeed, given that the game only autosaves, you will have to play through from the beginning to try and generate another end. But given that different endings may well depend on the choices you make throughout the game, that seems appropriate.

There is no spoken word, everything being in subtitles, and an excellent soundtrack accompanies Mira’s quest. Minimal sound effects round things out.

 

I played on:

OS: Windows 10, 64 Bit

Processor: Intel i7-9700k 3.7 GHz

RAM: Corsair Dominator Platinum RGB DDR4 32GB

Video card: AMD Radeon RX 580 8192MB

 

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